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/*
  +----------------------------------------------------------------------+
  | Swoole                                                               |
  +----------------------------------------------------------------------+
  | This source file is subject to version 2.0 of the Apache license,    |
  | that is bundled with this package in the file LICENSE, and is        |
  | available through the world-wide-web at the following url:           |
  | http://www.apache.org/licenses/LICENSE-2.0.html                      |
  | If you did not receive a copy of the Apache2.0 license and are unable|
  | to obtain it through the world-wide-web, please send a note to       |
  | [email protected] so we can mail you a copy immediately.            |
  +----------------------------------------------------------------------+
  | Author: Tianfeng Han  <[email protected]>                             |
  +----------------------------------------------------------------------+
*/

#pragma once

#include "swoole_string.h"
#include "swoole_socket.h"
#include "swoole_protocol.h"

#include <unordered_map>

namespace swoole {
struct PipeBuffer {
    DataHead info;
    char data[0];

    bool is_begin() const {
        return info.flags & SW_EVENT_DATA_BEGIN;
    }

    bool is_chunked() const {
        return info.flags & SW_EVENT_DATA_CHUNK;
    }

    bool is_end() const {
        return info.flags & SW_EVENT_DATA_END;
    }
};

struct PacketPtr {
    size_t length;
    char *data;
};

struct DgramPacket {
    SocketType socket_type;
    network::Address socket_addr;
    uint32_t length;
    char data[0];
};

struct PacketTask {
    size_t length;
    char tmpfile[SW_TASK_TMP_PATH_SIZE];
};

class MessageBus {
  private:
    const Allocator *allocator_;
    std::unordered_map<uint64_t, std::shared_ptr<String>> packet_pool_;
    std::vector<network::Socket *> pipe_sockets_;
    std::function<uint64_t(void)> id_generator_;
    size_t buffer_size_;
    PipeBuffer *buffer_ = nullptr;
    bool always_chunked_transfer_ = false;

    String *get_packet_buffer();
    ReturnCode prepare_packet(uint16_t &recv_chunk_count, String *packet_buffer);

  public:
    MessageBus() {
        allocator_ = sw_std_allocator();
        buffer_size_ = SW_BUFFER_SIZE_STD;
    }

    ~MessageBus();

    bool empty() const {
        return packet_pool_.empty();
    }

    size_t count() const {
        return packet_pool_.size();
    }

    void clear() {
        packet_pool_.clear();
    }

    void set_allocator(const Allocator *allocator) {
        allocator_ = allocator;
    }

    void set_id_generator(const std::function<uint64_t(void)> &id_generator) {
        id_generator_ = id_generator;
    }

    void set_buffer_size(size_t buffer_size) {
        buffer_size_ = buffer_size;
    }

    void set_always_chunked_transfer() {
        always_chunked_transfer_ = true;
    }

    size_t get_buffer_size() const {
        return buffer_size_;
    }

    size_t get_memory_size() const;
    bool alloc_buffer();

    /**
     * If use the zend_string_allocator, must manually call this function to release the memory,
     * otherwise coredump will occur when php shutdown, because zend_string has been released
     */
    void free_buffer() {
        allocator_->free(buffer_);
        buffer_ = nullptr;
    }

    void pass(const SendData *task) const;

    /**
     * Send data to socket. If the data sent is larger than Server::ipc_max_size, then it is sent in chunks.
     * Otherwise, send it directly.
     * When sending data in multi-thread environment, must use get_pipe_socket() to separate socket memory.
     * @return: send success returns true, send failure returns false.
     */
    bool write(network::Socket *sock, SendData *packet) const;
    /**
     * Receive data from socket, if only one chunk is received, packet will be saved in packet_pool.
     * Then continue to listen to readable events, waiting for more chunks.
     * @return: >0: receive a complete packet, 0: continue to wait for data, -1: an error occurred
     */
    ssize_t read(network::Socket *sock);
    /**
     * Receive data from pipeline, and store data to buffer
     * @return: >0: receive a complete packet, 0: continue to wait for data, -1: an error occurred
     */
    ssize_t read_with_buffer(network::Socket *sock);
    /**
     * The last chunk of data has been received, return address and length, start processing this packet.
     */
    PacketPtr get_packet() const;
    PipeBuffer *get_buffer() const {
        return buffer_;
    }
    /**
     * Pop the data memory address to the outer layer, no longer managed by MessageBus
     */
    char *move_packet();
    /**
     * The processing of this data packet has been completed, and the relevant memory has been released
     */
    void pop() {
        if (buffer_->is_end()) {
            packet_pool_.erase(buffer_->info.msg_id);
        }
    }
    /**
     * It is possible to operate the same pipe in multiple threads.
     * Each thread must have a unique buffer and the socket memory must be separated.
     */
    network::Socket *get_pipe_socket(const network::Socket *sock) const {
        return pipe_sockets_[sock->get_fd()];
    }
    void init_pipe_socket(const network::Socket *sock);
};
}  // namespace swoole


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swoole.h
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18 Mar 2026 9.17 AM
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swoole_api.h
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swoole_asm_context.h
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swoole_async.h
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swoole_atomic.h
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swoole_base64.h
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swoole_buffer.h
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swoole_channel.h
2.367 KB
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swoole_client.h
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swoole_config.h
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swoole_coroutine.h
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swoole_coroutine_api.h
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swoole_coroutine_channel.h
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swoole_coroutine_context.h
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swoole_coroutine_socket.h
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swoole_coroutine_system.h
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swoole_dtls.h
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swoole_error.h
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swoole_file.h
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swoole_file_hook.h
2.765 KB
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swoole_hash.h
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swoole_heap.h
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swoole_http.h
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swoole_http2.h
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swoole_iouring.h
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swoole_llhttp.h
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swoole_lock.h
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swoole_log.h
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swoole_lru_cache.h
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swoole_memory.h
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swoole_message_bus.h
5.177 KB
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swoole_mime_type.h
1.422 KB
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swoole_mqtt.h
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swoole_msg_queue.h
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swoole_pipe.h
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swoole_process_pool.h
13.169 KB
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swoole_protocol.h
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swoole_proxy.h
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swoole_reactor.h
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swoole_redis.h
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swoole_server.h
49.72 KB
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swoole_signal.h
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swoole_socket.h
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swoole_socket_hook.h
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swoole_socket_impl.h
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swoole_ssl.h
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swoole_static_handler.h
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swoole_string.h
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swoole_table.h
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swoole_thread.h
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swoole_timer.h
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swoole_uring_socket.h
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swoole_util.h
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swoole_version.h
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swoole_websocket.h
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